The essentials
Japanese studio Grasshopper Manufacture regains independence after NetEase divests overseas game development operations.
Grasshopper Manufacture has separated from NetEase Games to become an independent studio, marking a significant shift for the Japanese developer. The studio, founded in 1998, had operated under NetEase's ownership during a period focused on overseas game development.
During its time with NetEase, only one game was released: Romeo is a Dead Man. The split occurs as NetEase Games divests from its overseas game development studios, a strategic reorientation by the Chinese company.
With independence restored, Grasshopper Manufacture looks toward its future milestones. The studio is planning its 30th anniversary celebration in March 2028, a significant marker for the nearly three-decade-old developer. The move returns decision-making control to the studio as it charts its next creative direction.
Other ways to read this story.
Alternative framings generated by SigNews. These are not independent sources or attributed quotations.
28 Years Independent, Two Years Under NetEase Ownership
Grasshopper Manufacture operated independently for most of its 28-year history since its 1998 founding. The NetEase partnership represented a relatively brief chapter, during which a single title released. With independence restored, the studio returns to its traditional structure ahead of its 30th anniversary milestone in March 2028.
NetEase Refocuses Strategy, Releasing Overseas Development Assets
NetEase Games' divestment from overseas studios reflects a broader strategic realignment by the Chinese gaming company. Grasshopper Manufacture's separation exemplifies this shift away from international game development operations. The move affects studios like Grasshopper while NetEase concentrates resources on other priorities.