Capcom expands 2026 slate with remakes, ports, and film adaptation
Capcom expands 2026 releases and ports while advancing Resident Evil remakes and releasing a film adaptation.
Event / Technology
Capcom announces comprehensive modernization of its RE Engine through the REX Project, integrating AI-assisted tools for game development workflows while maintaining focus on human creativity and addressing challenges of large-scale international development.
2026-10-04 to 2026-10-31 · UTC publication dates
Coverage begins 4 Oct, 01:47 UTC
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Capcom is developing several new systems as part of the REX Project, including RE:Dox for standardized data processing, RE:UI for AI-assisted development tool optimization, RE:Log for ID-based logging, RE:Flows as a visual scripting tool that converts to standard code, and RE:Runtime for batch processing large numbers of characters. Capcom has open-sourced some underlying technology to support AI training.
Capcom announced the REX Project, a multi-step improvement initiative designed to incrementally evolve the RE Engine into an 'AI-generation game engine.' The project aims to unify the RE Engine system under a common programming language and integrate AI technology throughout the development pipeline to streamline game creation processes.
Capcom held its own tech conference called 'Capcom Open Conference RE: 2026' on October 2, 2026. Programmer Satoshi Ishida gave a presentation titled 'The Outlook and Future of the REX Project, Further Evolving the RE Engine for the Next Generation' outlining major changes coming to the RE Engine through a multi-step improvement project called 'REX.'
Capcom identified three primary challenges motivating the REX Project: modern games have become so massive that simple processes are extremely time-consuming; RE Engine is now used by over 2,000 developers globally including international staff, requiring better multilingual and accessibility support; and AI technology integration has become essential for streamlining future development.
Monster Hunter Wilds is receiving a Nintendo Switch 2 port set for December 4, 2026 release, which will include all free DLC updates including new monsters and local co-op functionality.
Zach Cregger directed a Resident Evil movie adaptation that is set to release in theaters on October 16, 2026. Additionally, Legendary Pictures is producing a Street Fighter film adaptation releasing on the same date.
Capcom stated in March 2026 that it will not implement assets generated by AI into its games, but will proactively use artificial intelligence as a contributing technology to improve efficiency and productivity in game development processes across graphics, sound, and programming. The company emphasizes that creativity at the core of game experiences should be handled by humans.
Capcom released three critically acclaimed games in 2026: Resident Evil Requiem, Pragmata, and Onimusha: Way of the Sword, all achieving both critical acclaim and commercial success.
Resident Evil executive producer Jun Takeuchi revealed that plans are in place to prepare the Resident Evil series for when remakes catch up to modern games, with the series being developed along two separate development tracks.
Capcom expands 2026 releases and ports while advancing Resident Evil remakes and releasing a film adaptation.
Capcom launched REX Project to modernize RE Engine with AI integration while maintaining human creativity focus.